![]() ![]() The game is selecting things for me that I did not put my cursor anywhere near. And then un-highlighting if and only if I scroll the item off the top of the page. The game is automatically highlighting the top item in the inventory without me clicking or selecting it. The bug is that I don't need to click anything. I don't think you read what I wrote, Round. ![]() all the robot enemies in this game are cool. Suppose its my fault for not using an ad-blocker! I say this because I notice that any Youtube ads that have direct-x or javascript in them tend to cause any youtube videos I close out of to continue playing sound even though the browser no longer is playing the video. However it happens to rarely (like once ever before), that I didn't think it was really important enough of an issue for anyone to worry about! Honestly it's probably a problem with Javascript and not the game itself. The glitch with the game continuing to play music after I have been disconnected or exited the game has happened to me before in the main non-test spiral knights client. (never got why slime and cyclops get to have poorly clipping accessories but the steam knight mask isn't allowed even though they look 20% cooler on it) After exiting the game, the music continued to play! And the only way to stop it from playing was to Control+ALT+Delete and shut down JAVA entirely! Not a game-breaking bug but certainly a very loud one.Īs long as you devs are trying to fix little things like this for the full release of the mission system perhaps you could also fix this small problem: No buttons worked and I had to shut the game off with Task Manager in windows. This played simultaneously with the log-in screen theme creating an amusing cacophony of sound. As did the congratulatory music that plays when you go down an elevator. Usually when I get disconnected I am brought straight to the login page. Simultaneously it COULD cause people to think they are geared properly for a challenge only to discover that the inventory bar has played a cruel trick on them!Īnother small glitch was when I got disconnected from the game as the game was tallying up my heat: However I could see something like this being confusing and frustrating for newbies who are already struggling to figure out which sword they wish to bring with them to bonk enemies with. The sword APPEARS equipped but actually isn't. it happens whether I am in a level or not. it stops being highlighted once you scroll the highlighted sword off the inventory page it only happens to whatever sword is at the top of the list It was no longer highlighted, then I properly equipped it and I continued as normal. I scrolled down so the highlighted weapon went off-screen. But it happens with whatever weapon is at the top of the inventory. I figured it was something I had done wrong. It had happened earlier with a calibur that I sold. I did not have the brandish equipped but it was highlighted as if I had equipped it. When I open my inventory it immediately highlights the top weapon. HOWEVER here is where the problem occurs. ![]() I did not want the flamberge because it is piercing and piercing doesnt do much to slimes or robots. So you may notice that I have two swords equipped there. Since theres more robots than slimes in a slime arena (for some reason) it's pretty much a must-have if you don't want to get killed horribly! I realized I needed to switch from my piercing sword to an elemental one to combat the robots. I took some screenshots to show what I mean because I don't think I can describe it very well.Īlright so, for starters I was at the Slimey Showdown arena. Maybe its just on my end or maybe its something everyone is experiencing, I am not sure. However, I have noticed that there is a new small bug. And perhaps the dust particles in lamp lights? For example I'm not entirely sure but I think you redid the bubbles inside of slimes. Either way, it looks nice as do some of the other subtle touch-ups. Either it's been removed entirely or you guys hid it with two overlapping water textures. Sharper textures on some enemies (namely fire and ice wolvers being much more detailed), and a graphical 'seam' that was in the water in the fountain in haven is no longer there. First, I'd like to say I like that you guys have been addressing some small subtle things in this update. ![]()
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